Tag: music

  • Bandcamp: The Music Platform You Need to Know

    Bandcamp: The Music Platform You Need to Know

    Empowering Artists and Music Lovers: Discover Why Bandcamp is Revolutionizing the Digital Music Landscape If you still don’t know about Bandcamp, you’re missing out on one of the most spectacular platforms in the music industry. Let’s explore why this digital haven is a game-changer for both music lovers and artists. What is Bandcamp? Bandcamp is…

  • Soundscapes Unleashed: A Journey into VR Audio Mastery

    Soundscapes Unleashed: A Journey into VR Audio Mastery

    Experiment with Binaural and Spatial Audio inside Unreal Engine 4 in Virtual Reality. I’ve developed the whole level and deployed all Sound and Music. Here is a small preview of the experience.

  • Artificial Intelligence Vol.2 (feat. Chatbot Chieko) – AI Album available on all music platforms!

    Artificial Intelligence Vol.2 (feat. Chatbot Chieko) – AI Album available on all music platforms!

    New album made with Artificial Intelligence, now with Artificial Intelligence vocals too.

  • Sfear & Stereo – The VR music experiment – 360 Audio available in all Music Platforms!

    Sfear & Stereo – The VR music experiment – 360 Audio available in all Music Platforms!

    After the release of my Sfear & Stereo album, with both Stereo and Spatial audio mixes of the songs, now it is time to create an even different way of delivering music, using Unity. The idea here is to show the different instruments separately so that the viewers/listeners could understand what and which musical instrument…

  • Beat the Rhythm – new VR game coming soon – First look

    Beat the Rhythm – new VR game coming soon – First look

    Beat the Rhythm is due to Q3 2018, but here you can check a quick preview of what’s to come. According to a friend, it’s a mix of Beat Saber, Space Pirate Trainer, and Audio Shield. All in one game. I’m creating the Music for it, and the concept here is to create something that’s fun,…

  • Virtual Reality – Ao Balanço do Pandeiro inside Unity3D

    Virtual Reality – Ao Balanço do Pandeiro inside Unity3D

    Spatial Audio example inside Unity (use headphones) Each moving Spectrum is one instrument of the song, and you can teleport inside the scene using HTC Vive’s controllers. For the full song and album – https://spoti.fi/2Lk9piw Soon available via Steam. Cheers,   Billy

  • Qual é a Música? Who Sampled – o Shazam para profissionais

    O Shazam e o SoundHound todo mundo conhece. Aplicativos onde vc coloca uma música para tocar e instantaneamente eles mostram o nome da musica, artista, etc. Até dá prá sincronizar com o Spotify e criar uma playlist só com as músicas buscadas dentro destes aplicativos. Maravilha. Agora temos o Who Sampled, uma plataforma que vai…

  • Sfear & Stereo in VR

    Sfear & Stereo in VR

    The amazing VR graphic artist Miguelangelo Rosario did some cool animations for my new album, Sfear & Stereo. You can check all of them at his page – HERE And here’s an example of the amazing work he did with Every Day and Every Night. Use your Cardboard or any VR device to watch. Or…

  • Sfear & Stereo – A new album with Spatial Audio.

    Sfear & Stereo – A new album with Spatial Audio.

    Here’s my new album. Sfear & Stereo. My goals this time, in contrast with my last album, were two: 1-Create music with voice and at least one common instrument for all songs. 2-Use Sfëar, a new plugin to spatialize every music. First, let me explain about the Cover Art, which plays an important role in…

  • Clang Music – real Music from real Artists

    I started my career as a music producer in the 90’s. 1991 was the exact year that I co-signed one of the first hip-hop singles in Brazil and also, subsequently, one of the first hip-hop albums there. Producing music is a great job and it makes you listen to lots of music. Lots. You need…