Categoria: Virtual Reality
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Soundscapes Unleashed: A Journey into VR Audio Mastery
Experiment with Binaural and Spatial Audio inside Unreal Engine 4 in Virtual Reality. I’ve developed the whole level and deployed all Sound and Music. Here is a small preview of the experience.
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Sfear & Stereo – The VR music experiment – 360 Audio available in all Music Platforms!
After the release of my Sfear & Stereo album, with both Stereo and Spatial audio mixes of the songs, now it is time to create an even different way of delivering music, using Unity. The idea here is to show the different instruments separately so that the viewers/listeners could understand what and which musical instrument…
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Depeche Mode em Video 360
Já viu? Filmagem em 360 de um ensaio da banda, com alguns elementos visuais bem interessantes. A música é “Going Backwards” do álbum Spirit. Dica – Use as teclas A,W,S,D do seu teclado para rotacionar o vÃdeo. Ou vá com o mouse na esfera do canto esquerdo do vÃdeo para rodá-lo. Divirta-se! Tudo de bom,…
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Lucha Libre expands and opens operation in Berlin
The production company will have international presence focusing on 360, 3D and binaural audio projects. Lucha Libre Audio opens a studio in Berlin, under the command of Billy Mello, “Maestro Billy”, and will focus on 360, 3D and binaural audio projects, growing demands thanks to the popularization of virtual reality content, augmented and others immersive…
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Beat the Rhythm – new VR game coming soon – First look
Beat the Rhythm is due to Q3 2018, but here you can check a quick preview of what’s to come. According to a friend, it’s a mix of Beat Saber, Space Pirate Trainer, and Audio Shield. All in one game. I’m creating the Music for it, and the concept here is to create something that’s fun,…
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Virtual Reality – Ao Balanço do Pandeiro inside Unity3D
Spatial Audio example inside Unity (use headphones) Each moving Spectrum is one instrument of the song, and you can teleport inside the scene using HTC Vive’s controllers. For the full song and album – https://spoti.fi/2Lk9piw Soon available via Steam. Cheers, Billy
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Sfear & Stereo in VR
The amazing VR graphic artist Miguelangelo Rosario did some cool animations for my new album, Sfear & Stereo. You can check all of them at his page – HERE And here’s an example of the amazing work he did with Every Day and Every Night. Use your Cardboard or any VR device to watch. Or…
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Sfear & Stereo – novo álbum em Spatial Audio
Aqui está meu novo álbum. Sfear & Stereo. Meus objetivos desta vez, em contraste com o meu último álbum, foram dois: 1-Criar música com voz e pelo menos um instrumento em comum para todas as músicas. 2-Usar Sfëar, um novo plugin para espacializar todas as músicas. Antes, deixa explicar sobre a arte da capa, que…
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New Binaural Album preview – Oh Yeah, Uh Yeah.
New album mixed in Stereo and in Binaural, using Sfear as the plug-in for high excellence Spatial positioning. A snippet of the first song mixed in binaural, that will be available soon at Spotify, Deezer, iTunes, Gnarles, Clang, and many others. Use your headphones! More info about Sfear – https://sfear.com/ https://soundcloud.com/billymaestro/new-binaural-album-preview-oh-yeah-uh-yeah Cheers! Billy
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Vonderland – Interactive and Multi-Sensory VR
After more than 1 year we finally delivered a steady and fun VR experience with lots of differentials than a regular VR experience people are accustomed to. Vonderland. First, there’s the multi-sensory part. Vonderland is multi-sensory in a way that few other experiences are. -It is a haptic full body experience, meaning that you can…